Where We Started
We started with the idea and scope of the project with discussion with the team and coming to a decision. Our scope for a game based in our home country sets us a certain scope to give good impression on our skill set portraying Finland.
Early developement focuses on movement, physics, and modeling. We saw it evolving to point where we see it coming together. Each one taught us something, but none of them felt right until we got the core down to one clear question: How can we make the player otchestrate everything without overwhelming, and also creating a canvas for sandbox scenarios?
Team behind it
We have a fully Finland based team working on the game with members specialising in gamedevelopement and members with fire fighting experience on the real field in Finland. Team takes insipration from a real deparment and real knowledge in Finland with a hands on approach.
Handcrafted to perfection map
Hand-crafting every road to building, we invested time in a true to life Finnish scenery. But its dynamic so that means no two rescue scenarios play exactly the same way. The tradeoff is that we had to build more and make all models dynamic to the game we want dynamic.
"With the current team and creative direction we do see this game coming together neatly."
Current build status: Currently in developement and release date won't be confirmed before we are certain of the finalization, join our Discord and keep an eye on announcements.
Changes can and will be made
We iterate on ideas and systems while the development is ongoing and we do want to serve the idea polished to a level we can as a small team.
We are as hyped as you are.
What Comes Next
The next milestone is to continue development and beta internally. We like to hear your toughts so reach our Discord to share!
In the meantime, we will keep posting updates here as the project develops. If you want to follow along, join the Discord or follow us on social media — links are in the footer.